Server-side rendering (SSR) is a technique for rendering a client-side web application on the server.
There are two main benefits of using SSR over traditional client-side rendering:
- SEO – With SSR, crawlers can index your content more accurately since they will see the fully rendered page instead of just the HTML. This is especially important if your content includes dynamic data that is fetched from an external API.
- Performance – The second benefit is performance. Since the HTML and CSS are already rendered on the server, there is no need for the browser to do this work. This can be a significant improvement, especially on mobile devices.
There are also some drawbacks to using SSR:
- Server load – Rendering the page on the server requires more resources than just serving the HTML. This can be a problem if your site gets a lot of traffic or if you have a limited budget for hosting.
- Caching – It can be difficult to cache the server-rendered pages since they are dynamic. This means that each time a user requests a page, it has to be rendered on the server, which can decrease performance.
- Development complexity – SSR can make development more complex because you need to set up and maintain a server environment.
Overall, server-side rendering can be a great way to improve the performance and SEO of your web application. However, it is important to weigh the pros and cons before deciding if it is the right solution for your project.
Is SSR Good In Gaming?
The answer to this question is a bit complicated.
Server-side rendering can be beneficial for gaming applications that require fast performance and accurate SEO. However, it can also make development more complex and increase server load.
Ultimately, it is important to weigh the pros and cons of using SSR in gaming before deciding if it is the right solution for your project.